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How can I move bones of a skinned mesh renderer in the editor? - Help & Support - PlayCanvas Discussion
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Animated Skinned Mesh Renderer bounds stay static due to not having root bones assigned · Issue #301 · atteneder/glTFast · GitHub
GitHub - mariusrubo/Unity-SkinnedMeshRenderer-ChangeTexture: Smoothly transition between different textures for your SkinnedMeshRenderer
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