![Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - HTML5 Game Devs Forum Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - HTML5 Game Devs Forum](https://www.html5gamedevs.com/uploads/monthly_2019_11/parentingMeshes.jpg.24d34598bc9e001ac91765c8afa3e0d0.jpg)
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - HTML5 Game Devs Forum
![Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js](https://global.discourse-cdn.com/business7/uploads/babylonjs/optimized/2X/0/07daf443ab2ce42780af37cf1b86eda9bcd5b4c4_2_690x477.jpeg)
Parenting mesh to bones in Blender throws off the mesh's orientation after exporting to .babylon - Content creation (3dsMax, Maya, Blender, glTF) - Babylon.js
![Armature with Automatic Weights ignoring mesh and overshooting - Tutorials, Tips and Tricks - Blender Artists Community Armature with Automatic Weights ignoring mesh and overshooting - Tutorials, Tips and Tricks - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/5/0/4/504fec66c2735dba3fd5c08f09fa2bf02afd1d89.jpeg)
Armature with Automatic Weights ignoring mesh and overshooting - Tutorials, Tips and Tricks - Blender Artists Community
![With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/d/d/b/ddba5f6adaa9382b043d6d203ec9f465897b5d1e.png)
With Automatic Weight' shows up correctly on the right arm but not the left... - Animation and Rigging - Blender Artists Community
![Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community](https://blenderartists.org/uploads/default/original/4X/c/5/b/c5b0da08890d1c3439fb7f1ddd115e8998849e5f.jpeg)
Mesh deforms when parenting armature with automatic weights - Animation and Rigging - Blender Artists Community
![mesh - BLENDER: Why is Vertecies getting weighed by alot of bones with automatic weighing - Stack Overflow mesh - BLENDER: Why is Vertecies getting weighed by alot of bones with automatic weighing - Stack Overflow](https://i.stack.imgur.com/cwSa5.jpg)