![Working on an implementation of parallelized/burst-compiled 3D influence maps based on a hexagonal-grid with navmesh synchronization. How much would you be willing to purchase this asset for? : r/Unity3D Working on an implementation of parallelized/burst-compiled 3D influence maps based on a hexagonal-grid with navmesh synchronization. How much would you be willing to purchase this asset for? : r/Unity3D](https://external-preview.redd.it/8jG4BUdGypmZyKDjB66FpHCNPnaun9ENFmu5H3gvvSQ.png?width=640&crop=smart&format=pjpg&auto=webp&s=8bea6dddde26c8bc415aabb3cf04f9e2ba8baec1)
Working on an implementation of parallelized/burst-compiled 3D influence maps based on a hexagonal-grid with navmesh synchronization. How much would you be willing to purchase this asset for? : r/Unity3D
![When you realize that you have to fix all the NavMeshes on the roofs of Hangmans Alley and the NavMesh tiles are at the end of your Decoration > Miscellaneous menu... : When you realize that you have to fix all the NavMeshes on the roofs of Hangmans Alley and the NavMesh tiles are at the end of your Decoration > Miscellaneous menu... :](https://external-preview.redd.it/HdyPQxzbcLxlorYCRdGkftEEtutWAksQ9oO_cmIwFWE.png?format=pjpg&auto=webp&s=e1c25dc3b3f12cfea0f9ec1841a1c82a80a8a9cd)
When you realize that you have to fix all the NavMeshes on the roofs of Hangmans Alley and the NavMesh tiles are at the end of your Decoration > Miscellaneous menu... :
![Reginald's PreFab ShackFest! - Dev Diary (Daily Alpha Release) - Fallout 4 Non Adult Mods - LoversLab Reginald's PreFab ShackFest! - Dev Diary (Daily Alpha Release) - Fallout 4 Non Adult Mods - LoversLab](https://static.loverslab.com/uploads/monthly_2019_02/RegLogo.jpg.77918ffc6281c2dd52f8a42c71eb87c6.jpg)
Reginald's PreFab ShackFest! - Dev Diary (Daily Alpha Release) - Fallout 4 Non Adult Mods - LoversLab
![4estGimp - Horror at the Prison Camp - Starlight Navmesh Fix at Fallout 4 Nexus - Mods and community 4estGimp - Horror at the Prison Camp - Starlight Navmesh Fix at Fallout 4 Nexus - Mods and community](https://staticdelivery.nexusmods.com/mods/1151/images/thumbnails/65870/65870-1667856108-1497165322.png)
4estGimp - Horror at the Prison Camp - Starlight Navmesh Fix at Fallout 4 Nexus - Mods and community
![Help] How can I get my NavMesh to show "debug information" like this? It's from a Live Training : r/unrealengine Help] How can I get my NavMesh to show "debug information" like this? It's from a Live Training : r/unrealengine](https://preview.redd.it/rzcb88z0cd431.png?width=640&crop=smart&auto=webp&s=24f7e9946d694ed4ff84f3efc4888d522d044d4b)
Help] How can I get my NavMesh to show "debug information" like this? It's from a Live Training : r/unrealengine
![Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh](https://www.dsogaming.com/wp-content/uploads/2022/07/Star-Citizen-Siege-of-Orison-feature.jpg)
Star Citizen – Alpha 3.17.2 increases server capacity to 100 players & implements AI Planetary Nav Mesh
![DO NOT USE CRITICAL ERRORS) Sanctuary Roof Navmesh Edit - No More Roof Settlers at Fallout 4 Nexus - Mods and community DO NOT USE CRITICAL ERRORS) Sanctuary Roof Navmesh Edit - No More Roof Settlers at Fallout 4 Nexus - Mods and community](https://staticdelivery.nexusmods.com/mods/1151/images/thumbnails/66475/66475-1669534691-420567006.jpeg)
DO NOT USE CRITICAL ERRORS) Sanctuary Roof Navmesh Edit - No More Roof Settlers at Fallout 4 Nexus - Mods and community
![I spent a good few days building this city house based on my Fallout Shelter vault only to find out none of my 30 settlers have the mental capacity to walk up I spent a good few days building this city house based on my Fallout Shelter vault only to find out none of my 30 settlers have the mental capacity to walk up](https://preview.redd.it/oy98i5wm0sy41.jpg?width=640&crop=smart&auto=webp&s=e8545f8fa43ad2baf041405f78297c9949e9e79d)